![]() The biggest takeaway when playing Urban Warfare is how different the game feels just by simply changing the landscape of the maps. ![]() All these modes continue to add to what is already a robust experience but Urban Warfare makes it feel far lighter and easier to take in than its original counterpart. With 50 new star systems to look into the games career mode as well as the addition to new Flashpoint series of missions allow for a more open experience, especially to new players that may just want to take their mechs into battle rather than go through a vast and prolonged campaign. If you haven’t played through BattleTech‘s original campaign and wish to skip on to the games DLC then you are in luck as Urban Warfare is available to jump into straight from the launch menu without any disadvantages nor missing plotlines. While my time spent playing this title has surely increased over time, I felt was time to see what was next for this turn-based title and the release of BattleTech: Urban Warfare provides yet another reason to return to this great game, all while smashing cars and blowing up skyscrapers. I loved playing the game so much that I’ve gone back time and time again to try out everything that the mech-based title has had to offer and found enjoyment even when coming back and replaying much of the same stages and grudge matches that BattleTech has to offer. ![]() When I first got my hands on BattleTech, I was absolutely thrilled to get a chance to play this slow-burning, tactical, turn-based title and I enjoyed every hour of my initial playthrough. ![]()
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